Jurassic Park 3 Park Builder Gba

суббота 04 апреляadmin

Product Information. Jurassic Park III: Park Builder is a business simulation in which players must create and successfully manage all aspects of a dinosaur attraction park. Designing, constructing, and managing various facilities while turning a profit is the goal of the game. The ultimate business endeavor, players can go for broke or literally go broke.Playing against a clock that's tracking years, months, and weeks, play begins with a budget of one million dollars and ends after 20 years of operation or bankruptcy - which ever comes first. Players must design the park by creating roadways, walkways, and buildings such as restaurants, hotels, gift shops, and of course, dinosaur attractions.

Sep 10, 2001  For Jurassic Park III: Park Builder on the Game Boy Advance, GameFAQs has 4 FAQs (game guides and walkthroughs).

Park designs can be completely customized and in addition to the roadways and facilities, landscaping can also be added. Details, from the capacity of each facility to the price of park entry, can be customized as well.Dinosaur eggs are created from DNA samples and sent to hatch in a laboratory where they can be placed in areas for visitors to ogle. Once enough of the park has been designed, the business plan continues with advertising to bring visitors to the park. Every action has a price and constructing enough attractions and facilities to keep visitors returning and keep the profits growing is the objective. When expenditures exceed profits, players go in the red and the game is over. Success is achieved if the park can be run in the black for a 20-year period, tracked by an in-game clock.

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Jurassic Park III: Park Builder
Developer(s)Konami
Publisher(s)Konami
SeriesJurassic Park
Platform(s)Game Boy Advance
Release
  • NA: September 10, 2001
Genre(s)Construction and Management Simulation
Mode(s)Single player

Jurassic Park III: Park Builder is a construction and management simulation game for the Game Boy Advance that was developed by Konami and released in 2001.

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Jurassic park 3 game

Summary[edit]

Jurassic Park III: Park Builder challenges the player to design and run an island-based Jurassic Park theme park, similar to Jurassic Park: Operation Genesis. The player must first send an excavation team to one of eight worldwide locations to search for fossilized mosquitoes that contain dinosaur DNA, which is then used to create dinosaurs.[2]

The player can place structures in the park such as hotels, restaurants and shops. Hurricanes and earthquakes can damage the park's buildings. The player must advertise the park in order to attract more customers. Visitors to the park must view the dinosaurs while riding on tour buses. The player begins with three buses and can purchase more later.[2]

The player is given a maximum of eight holding pens for however many dinosaurs the park may have. There are six different environments on the island, including jungles, a beach, plains, and a desert. Dinosaurs can become ill and require medical attention. To keep them healthy, the dinosaurs are placed in environments that closely resemble their natural habitat.[2]

The game features 140 creatures, including Brachiosaurus, Mosasaurus, Pteranodon, Spinosaurus, Stegosaurus and Tyrannosaurus. The dinosaurs, depending on their size and aggression, are grouped into six categories: three for carnivores and three for herbivores.[2]

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings68.54%[3]
Metacritic65/100[4]
Review scores
PublicationScore
AllGame[5]
CVG7/10[6]
Game Informer7.25/10[7]
IGN7/10[8]
Nintendo Power[9]

The game was met with average to mixed reception, as GameRankings gave it a score of 68.54%,[3] while Metacritic gave it 65 out of 100.[4]

AllGame criticized the game for its few sound effects and 'generic background music', as well as the need to 'constantly switch back and forth' between different menu screens, 'making it easy to forget what you're doing in relation to what needs to be done.'[5]

IGN wrote a positive review but criticized the game for its lack of a tutorial mode: 'It's a very complex game with tons of little elements to manage..and it's boggling to see that the developers don't offer even the most basic tutorial for beginner park builders. Right from the get-go, you're thrust into the game without knowing what does what, or how you're supposed to do it.'[8]

See also[edit]

References[edit]

  1. ^'Archived copy'. Archived from the original on 2014-06-07. Retrieved 2014-04-13.CS1 maint: archived copy as title (link)
  2. ^ abcd'Jurassic Park III: Park Builder'. Nintendo Power Advance magazine. 2001. p. 72–82. Retrieved 2015-03-01.
  3. ^ ab'Jurassic Park III: Park Builder for Game Boy Advance'. GameRankings. Retrieved 2014-04-13.
  4. ^ ab'Jurassic Park III: Park Builder for Game Boy Advance Reviews'. Metacritic. Retrieved 2014-04-13.
  5. ^ abBeam, Jennifer. 'Jurassic Park III: Park Builder - Review'. AllGame. Archived from the original on 2014-11-15. Retrieved 2014-11-15.
  6. ^CVG Staff (2001-11-10). 'GBA Review: Jurassic Park III: Park Builder'. Computer and Video Games. Archived from the original on 2007-06-24. Retrieved 2014-04-13.
  7. ^'Jurassic Park III: Park Builder'. Game Informer. 2001.
  8. ^ abHarris, Craig. 'Jurassic Park III: Park Builder'. IGN. Retrieved 2014-04-13.
  9. ^'Jurassic Park III: Park Builder'. Nintendo Power. 148. September 2001.

External links[edit]

  • Jurassic Park III: Park Builder at MobyGames
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