Mobius Final Fantasy Classes

четверг 30 апреляadmin

If you have a pulled warrior type job, and you have masamune X, you are good to go for leveling and unlocking auto-abilities on any card you own (because the prismatic orb return from Reunion weapon ability is insane sustain).otherwise, i'd just ensure you have some sort of life draw weapon able to be equipped and a decent support ability like alexander's wall, hermes' haste, etc. That way you can survive through bosses easier and set AUTO without much fear.obviously, you want to tailor the job you are using to the enemies you are fighting if you can.

Depending on element of the enemy, you want a job that has access to the opposite for boosted damage purposes. The starter jobs are good for that because you can swap between mini job panels to change your elements.

Sep 22, 2016  Mobius Final FantasyOverview. Journey to the mythical world of Palamecia and save it from certain doom in Mobius Final Fantasy, a free-to-play 3D multiplatform MMORPG. Choose from three basic classes: Onion Knight, Ranger, and Mage. Equip your character with class-specific cards that grant them various spells and abilities. Saltpeter.

But in general they are garbage. Any pulled job will have higher potential, especially in multiplayer.i'd actually say that dragoon, red mage, samurai and knight are solid jobs for soloing. Dragoon is pretty bad in multiplayer unless you are running a serious endgame maxed out deck and know what you are doing, but in single player it can be quite strong. Originally posted by:I got the 2 white mages. My First white mage was a normal mage (I upgraded it to a white mage) and now I have a white mage from the booster. Which one is better? There is only 1 'white mage' - are you talking devout?

Both have strengths and weaknesses. Devout can use light element orbs, which is fantastic while soloing and fighting dark element foes (i get top 1000 leaderboard with my devout using ultima in 4.1 area every week now). Devout also has a great break ultimate with defensive buffs; white mage has a fantastic full heal ultimate for groups. Either is a good choice depending on the element cards you have access to. Clearly if you have no good light cards you wouldnt even bother with devout.EDIT: oh you were talking apprentice mage upgraded to lol'white mage' - basically the apprentice/neophyte/onion jobs are starter bullcrap that just give you a taste of what each other job you can pull from job summons can be like.

There is only one choice for you. Pulled white mage. Never use the apprentice mage again.

Originally posted by:someone once told me that soldier is a normal job. Does that qualify along with the starter jobs being weak? Square-Enix would never make one single card or job so much better than the rest as to break their game. It would end up a fiasco in which people that never got them would just stop playing. That said, they got REALLY close with Aerith. I'm sad I didn't get her but I just didn't want to drop more money than I did already getting some digital bling. It makes things much easier, but it is by no means REQUIRED to be good.SOLDIER as a job is good, possibly one of the best attackers in the game up there with mythic knight, thief and black mage.

Honestly, any pulled job can be the best at its role that it can be if you put the time and items into making its deck maxed out with four 5. cards that synergize well with the role, with each other, the elements available and the target weaknesses.