Space Simulator 2020
Currently there is no indication of how well it will use modern hardware, but we might get a better idea when the Tech Alpha is out, and as we're getting closer to final release. It's better to wait until deciding on what CPU you're going to upgrade to. If it does make good usage of many threads (Xbox Scarlett will have 8 cores and 16 threads, and they'll want to use them all being a visual showcase title), the latest Ryzen CPUs might be a much better choice than whatever Intel has or is going to release in the next year. Apparently it will be long time until they manage to bring high-end desktop CPUs on a newer process than their 14nm. Is it confirmed that local hardware will be used or will hardware in the cloud be used (like Google Stadia)?Google Stadia and MS xCloud run existing 'local hardware' games in the cloud. They are massively complex platforms themselves.All games have to be written to use local hardware to render graphics, so the question then becomes 'will it only be available on xCloud'. (Definitely wont be available on Google Stadia).There's been nothing to suggest that MSFS will be an xCloud only game.
Best Golf Simulator Packages of 2020. Your dream of owning your own indoor golf simulator is now more appealing and feasible than ever. What used to be a $20,000 minimum investment for an accurate golf simulator, can now be achieved for well under $10,000 (or even $5,000!). Elite: Dangerous, FreeSpace 2, and House of the Dying Sun are probably your best bets out of the 11 options considered. 'Very realistic representation of space & star systems' is the primary reason people pick Elite: Dangerous over the competition. This page is powered by a knowledgeable community that helps you make an informed decision.
Given the broadband requirements it'd be a really strange decision for MS to make. Is it confirmed that local hardware will be used or will hardware in the cloud be used (like Google Stadia)?Phil Spencer said it will have an offline mode, but this mode won't have all the features the online mode has.
Which features?! We don't know yet.Probably the features missing will be orthoimagery around the world, real-time weather and other features that need an internet connection/huge storage space.That said, I think they need to design it to run both ways. And that would mean the core of the sim will be designed to run locally.Edited September 20, 2019 by cametal. Ragdoll runners full game. Bob Scott AVSIM Forums Administrator AVSIM Board of DirectorsATP Gulfstream II-III-IV-VSystem: i7-8086K @ 5.3GHz on custom water loop, ASUS Maximus XI Hero, 16GB 3600MHz CAS15, eVGA 2080Ti XC Ultra, Samsung 55' JS8500 4K TV@30Hz, 2x1TB Samsung SSD 970Pro NVMe+850 Pro SATA 3, eVGA 1KW PSUSB XFi Titanium, optical link to Yamaha RX-V467, Polk/Klipsch 6' bookshelf spkrs, Polk 12' subwoofer, 12.9' iPad Pro, PFC yoke/throttle quad/pedals with custom Hall sensors, Coolermaster HAF932 case, Stream Deck XL button box. If every body has to upgrade there computer to use flight simulator 2020 then its not worth it?It's worth to me.Since 1986 I have spent several/many thousand dollars upgrading my PC's and add-ons to improve my simming experience. If it needs 8 or 10 Comet Lake cores, so be it.If MS FSXX turns out to be the 'ultimate' (In my lifetime) flight simulator then I would not mind spending money to accommodate whatever it needs to run smooth.I also believe most if not all add-ons will require a repurchase or an upgrade fee.Edited September 27, 2019 by RamonB.
Does anybody think that the new Microsoft flight simulator will use more then 4 core s? Even the final version of FSX was capable of using multiple cores, it just didn't do it very effectively. I do hope that the new sim is genuinely a multi-core application.
That said, if they want it to sell outside the the small, dedicated flight sim community, it will still need to run well enough on 4-core processors as that's what the majority of PC gamers currently use. The Steam Hardware Survey, shows that more than 75% of gamers have 4 (or fewer) cores with most of those running at 3.7 GHz or less.
The data comes from a base of more than 90 million active users so probably gives a good, representative cross section of the gamer world.Edited September 28, 2019 by vortex681.
What you need to know
- Microsoft Flight Simulator 2020 is set to be available sometime in 2020.
- The official PC requirements have been shared.
- Players will need a minimum of 150 GB free space on their hard drive or SSD.
- Microsoft Flight Simulator 2020 will be available in Xbox Game Pass at launch.
If you've been wondering about what kind of specs you'll need to run Microsoft Flight Simulator 2020, wonder no more. The developers have given the minimum, recommended and ideal requirements in a new blog post. While different hardware will viable for different levels of graphical fidelity and performance, all players will need a minimum of 150 GB free space on their SSD or hard drive.
You can take a look at the different requirements in the chart below. To hit the ideal spec, you'll need an RTX 2080 or Radeon VII graphics card in addition to an SSD. Due to the online nature of the game, a stable internet connection is also required.
Microsoft Flight Simulator 2020 is incredibly ambitious, aiming to feature every single airport on Earth in a shared online multiplayer world.
There's no exact release date but the game is scheduled to be available sometime in 2020. It's set to release first on PC, with an Xbox release coming at a later date. As with all Xbox Game Studios titles, it'll be available in Xbox Game Pass at launch.
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